IS

Animesh, Animesh

Topic Weight Topic Terms
0.644 advertising search online sponsored keywords sales revenue advertisers ads keyword organic advertisements selection click targeting
0.626 virtual world worlds co-creation flow users cognitive life settings environment place environments augmented second intention
0.262 market competition competitive network markets firms products competing competitor differentiation advantage competitors presence dominant structure
0.226 effect impact affect results positive effects direct findings influence important positively model data suggest test
0.223 e-commerce value returns initiatives market study announcements stock event abnormal companies significant growth positive using
0.221 effects effect research data studies empirical information literature different interaction analysis implications findings results important
0.212 results study research experiment experiments influence implications conducted laboratory field different indicate impact effectiveness future
0.201 social networks influence presence interactions network media networking diffusion implications individuals people results exchange paper
0.188 online uncertainty reputation sellers buyers seller marketplaces markets marketplace buyer price signaling auctions market premiums
0.182 internet peer used access web influence traditional fraud world ecology services impact cases wide home
0.172 strategies strategy based effort paper different findings approach suggest useful choice specific attributes explain effective
0.129 capabilities capability firm firms performance resources business information technology firm's resource-based competitive it-enabled view study
0.116 options real investment option investments model valuation technology value analysis uncertainty portfolio models using context
0.108 usage use self-efficacy social factors individual findings influence organizations beliefs individuals support anxiety technology workplace
0.103 digital divide use access artifacts internet inequality libraries shift library increasingly everyday societies understand world
0.103 technology investments investment information firm firms profitability value performance impact data higher evidence diversification industry

Focal Researcher     Coauthors of Focal Researcher (1st degree)     Coauthors of Coauthors (2nd degree)

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Agarwal, Ritu 2 Oh, Wonseok 2 Pinsonneault, Alain 2 Viswanathan, Siva 2
Yang, Sung-Byung 2 Lim, Jee-Hae 1 Prasad, Kislaya 1 Ramachandran, Vandana 1
competitive impacts of IS 1 digital divide 1 divisibility 1 econometrics 1
electronic commerce 1 e-commerce 1 event study 1 exploitative absorptive capacity 1
fixed effects 1 instrumental variables 1 Internet use 1 IT impacts on industry and market structure 1
Internet marketing 1 intention to purchase virtual products 1 interactivity 1 online competition 1
online differentiation 1 online search behavior 1 peer effects 1 residential isolation 1
real options 1 social interactions 1 sponsored search 1 strategic importance 1
S-O-R framework 1 Second life 1 spatial environment 1 stability 1
symbolic consumption 1 technological environment 1 value creation 1 virtual world investments 1
virtual experience 1

Articles (5)

Using Real Options to Investigate the Market Value of Virtual World Businesses. (Information Systems Research, 2012)
Authors: Abstract:
    Virtual worlds are relatively nascent IT platforms with the potential to radically transform business processes and generate significant payoffs. However, in striving to achieve specific outcomes, firms may incur significant risks. Although many companies claim to have attained substantial benefits from their virtual world initiatives, many others have recently scaled down or even abandoned their experimental virtual world projects. This paper assesses the value proposition of virtual world initiatives from the real options perspective. Specifically, we argue that virtual worlds act as a firm's growth option, and we adopt the lens of real options to evaluate the value of this emerging and uncertain technological platform. We employ the event study method to assess the stock market's perception of the future revenue streams of 261 virtual world initiatives announced between 2006 and 2008. Our results indicate that, overall, the market reacts positively to virtual world initiatives. Our findings also show that investors' reactions to virtual world initiatives are contingent on four key characteristics of virtual world initiatives: interpretive flexibility (i.e., technologies that allow managers to experiment), divisibility (i.e., ability to incrementally implement the technology), strategic importance (i.e., an initiative that affects a process of strategic importance to the firm), and exploitable absorptive capacity (i.e., ability to exploit the knowledge acquired through the initiative). We discuss the key implications for real-world practitioners and suggest directions for future research.
Competing "Creatively" in Sponsored Search Markets: The Effect of Rank, Differentiation Strategy, and Competition on Performance. (Information Systems Research, 2011)
Authors: Abstract:
    Although efficiency-enhancing features of online markets have been well studied, much less is known about firms' differentiation strategies in these competitive markets or the outcomes of such differentiation. This study examines competition among firms in online sponsored search markets—one of the fastest growing and most competitive of online markets. We develop and test a model that predicts the clickthrough rate (CTR) of a seller's listing in a sponsored search setting. Drawing on consumer search theory and competitive positioning strategies, we theorize that CTR is jointly driven by a seller's positioning strategy as reflected by the unique selling proposition (USP) in its "ad creative," by its rank in a sponsored search listing, and by the nature of competition around the focal firm's listing. We use data from a field experiment conducted by a leading firm in the mortgage industry where the firm varied its rank and USP dynamically. Results suggest that sponsored search listings can act as effective customer segmentation mechanisms, consistent with a model of consumer search in directional markets. We further find that the effect on CTR of a firm's positioning strategy and its rank in a listing is strongly moderated by its ability to differentiate itself from adjacent rivals. We discuss the implications of our findings for sellers' strategies in sponsored search markets and for extending the understanding of consumer search behavior in directional markets.
AN ODYSSEY INTO VIRTUAL WORLDS: EXPLORING THE IMPACTS OF TECHNOLOGICAL AND SPATIAL ENVIRONMENTS ON INTENTION TO PURCHASE VIRTUAL PRODUCTS1. (MIS Quarterly, 2011)
Authors: Abstract:
    Although research on three-dimensional virtual environments abounds, little is known about the social and business aspects of virtual worlds. Given the emergence of large-scale social virtual worlds, such as Second Life, and the dramatic growth in sales of virtual goods, it is important to understand the dynamics that govern the purchase of virtual goods in virtual worlds. Employing the stimulus-organism-response (S-O-R) framework, we investigate how technological (interactivity and sociability) and spatial (density and stability) environments in virtual worlds influence the participants' virtual experiences (telepresence, social presence, and flow), and how experiences subsequently affect their response (intention to purchase virtual goods). The results of our survey of 354 Second Life residents indicate that interactivity, which enhances the interaction with objects, has a significant positive impact on telepresence and flow. Also, sociability, which fosters interactions with participants, is significantly associated with social presence, although no such significant impact was observed on flow. Furthermore, both density and stability are found to significantly influence participants' virtual experiences; stability helps users to develop strong social bonds, thereby increasing both social presence and flow. However, contrary to our prediction of curvilinear patterns, density is linearly associated with flow and social presence. Interestingly, the results exhibit two opposing effects of density: while it reduces the extent of flow, density increases the amount of social presence. Since social presence is found to increase flow, the net impact of density on flow depends heavily on the relative strength of the associations involving these three constructs. Finally, we find that flow mediates the impacts of technological and spatial environments on intention to purchase virtual products. We conclude the paper with a discussion of the theoretical and practical contributions of our findings.
Quality Uncertainty and the Performance of Online Sponsored Search Markets: An Empirical Investigation. (Information Systems Research, 2010)
Authors: Abstract:
    Online sponsored search advertising has emerged as the dominant online advertising format largely because of their pay-for-performance nature, wherein advertising expenditures are closely tied to outcomes. While the pay-for-performance format substantially reduces the wastage incurred by advertisers compared to traditional pay-per-exposure advertising formats, the reduction of such wastage also carries the risk of reducing the signaling properties of advertising. Lacking a separating equilibrium, low-quality firms in these markets may be able to mimic the advertising strategies of high-quality firms. This study examines this issue in the context of online sponsored search markets. Using data gathered from sponsored search auctions for keywords in a market without intervention by the intermediary, we find evidence of adverse selection for products/services characterized by high uncertainty. On the other hand, there is no evidence of adverse selection for similar products in a regulated sponsored search market, suggesting that intervention by the search intermediary can have a significant impact on market outcomes and consumer welfare.
Social Interactions and the "Digital Divide": Explaining Variations in Internet Use. (Information Systems Research, 2009)
Authors: Abstract:
    Given the increasingly important role of the Internet in education, healthcare, and other essential services, it is important that we develop an understanding of the "digital divide." Despite the widespread diffusion of the Web and related technologies, pockets remain where the Internet is used sparingly, if at all. There are large geographic variations, as well as variations across ethnic and racial lines. Prior research suggests that individual, household, and regional differences are responsible for this disparity. We argue for an alternative explanation: Individual choice is subject to social influence ("peer effects") that emanates from geographic proximity; this influence is the cause of the excess variation. We test this assertion with empirical analysis of a data set compiled from a number of sources. We find, first, that widespread Internet use among people who live in proximity has a direct effect on an individual's propensity to go online. Using data on residential segregation, we test the proposition that the Internet usage patterns of people who live in more ethnically isolated regions will more closely resemble usage patterns of their ethnic group. Finally, we examine the moderating impact of housing density and directly measured social interactions on the relationship between Internet use and peer effects. Results are consistent across analyses and provide strong evidence of peer effects, suggesting that individual Internet use is influenced by local patterns of usage. Implications for public policy and the diffusion of the Internet are discussed.